![]() ![]() Most Xbox 360 games have an internal rendering resolution of 1280x720, or often even smaller. The most shiny part of the new update is the addition of image post-processing effects. Highest-quality pixels, out of what we have If you want to support the development of Xenia financially, you can become a patron of Xenia on Patreon, and now you can also sponsor individual core contributors via the □ Sponsor button in the Xenia repository on GitHub. The server is a super helpful and friendly place for everyone developing Windows games and applications utilizing the DirectX frameworks, as well as for rendering engineers and programmers working with GPUs in general.ĭon’t forget to join the Xenia Discord server where you can share your emulation experience, get support from the Xenia community, and discuss the Xbox 360 and its internals. We also want to thank the users of the official DirectX Discord server for providing highly detailed answers to questions even about the most obscure parts of the presentation architecture on Windows - most importantly Jesse Natalie, also known as SoldierOfLight, a Principal Software Engineer on the DirectX team at Microsoft, whose primary focus includes the DXGI presentation infrastructure on Windows, and Kaldaien, the developer of the Special K game tweaking and modifying framework. ![]() ![]() However, the best way to update Xenia is to use the download page on the Xenia website which contains the most up-to-date download link. Now, as of the end of January 2022, Xenia builds are hosted as GitHub Releases in a special repository - thanks to our core contributor Rick Gibbed, the transition to the new location was quick and largely seamless. Note that due to the download quota on AppVeyor that Xenia has been experiencing issues with lately, the old download location is not available anymore. Halo 3 with FXAA (extreme quality preset) and FSR You can download the updated release of Xenia from the download page on the Xenia website, or using the link in the #□links-and-related-servers□ channel on the Xenia Discord server. High DPI monitor support and other window system interaction enhancements.Variable Refresh Rate support, as well as presentation threading improvements, for reducing the latency before the game’s output appears on screen.Non-square resolution scaling added recently - most interestingly, the 1x2 and 2x1 modes, which significantly improve the amount of detail with a much smaller performance impact than 2x2 - now providing near-native quality when combined with FSR and FXAA!.Dithering with a blue noise pattern to increase the smoothness of gradients.NVIDIA Fast Approximate Anti-Aliasing 3.11 - FXAA - eliminating jaggies in the image regardless of what anti-aliasing method the game uses internally, or if it doesn’t at all, and especially useful in combination with FSR or CAS so they have good edges to enhance.AMD FidelityFX Contrast Adaptive Sharpening, or CAS, enhancing the fidelity of the picture especially in the areas where it’s needed the most.The gorgeous AMD FidelityFX Super Resolution 1.0, also known as FSR, for very high-quality edge-preserving and sharpness-restoring upscaling even from sub-720p to the resolutions of modern monitors!. ![]() Post-processing effects added in the new update:.Specifically, with this new update, ✨ Xenia will look more beautiful than it ever looked before✨ - at a low, or even near-zero, performance cost! This is achieved thanks to the magical wonders of the image post-processing effects developed in the industry, as well as changes to the emulator that help the newly added filters shine in an Xbox 360 emulation environment.Īdditionally, the update brings OS presentation and window interaction reworks, in particular, that help reduce the image output latency and provide more stable frame pacing. This time, we’ll cover the new huge update to the other, host side of graphics in Xenia - the image presentation architecture - what takes the game’s image output and displays it in the Xenia window. Hello again! It’s Triang3l, the graphics programmer of Xenia, and this is the second post in the Xenia blog about the graphics subsystems in the emulator. Presenting the Presentation Update: AMD FidelityFX Super Resolution, FXAA, CAS, Variable Refresh Rate, and more! ![]()
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